• About
  • Reel
    • Respawn
    • Relic Entertainment
    • Sony Santa Monica
    • EA Tiburon
    • FIEA
  • Side Projects
  • Contact
  • Stickless
Menu

Aaron Cendan

Technical Audio Designer
  • About
  • Reel
  • Experience
    • Respawn
    • Relic Entertainment
    • Sony Santa Monica
    • EA Tiburon
    • FIEA
  • Side Projects
  • Contact
  • Stickless
×

Saturation and Loudness in Sound Design

Guest User May 3, 2020

By introducing subtle levels of saturation and analyzing what is actually occurring via spectrum and loudness analysis tools, it may come as a bit of surprise that gentle saturation can make audio noticeably louder without introducing significant unwanted changes in timbre or character…

Read More
In Sound Design Tags Saturation, Loudness, Reaper
Comment

Featured Posts

Featured
The Last Renamer
Programming
Reaper, ReaScript, Tools
The Last Renamer
Programming
Reaper, ReaScript, Tools
Programming
Reaper, ReaScript, Tools
Synchronizing REAPER Installs Across Computers
Programming, Sound Design
Reaper, Syncthing, Backups
Synchronizing REAPER Installs Across Computers
Programming, Sound Design
Reaper, Syncthing, Backups
Programming, Sound Design
Reaper, Syncthing, Backups
First Time Recording Firearms
Field Recording
Field Recording, Guns, Firearms
First Time Recording Firearms
Field Recording
Field Recording, Guns, Firearms
Field Recording
Field Recording, Guns, Firearms
UCS Renaming Tool
Programming
ReaScript, Javascript, Lua, HTML, Reaper
UCS Renaming Tool
Programming
ReaScript, Javascript, Lua, HTML, Reaper
Programming
ReaScript, Javascript, Lua, HTML, Reaper

View All Posts