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Aaron Cendan

Technical Audio Designer
  • About
  • Reel
  • Experience
    • Respawn
    • Relic Entertainment
    • Sony Santa Monica
    • EA Tiburon
    • FIEA
  • Side Projects
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Sakura FMOD.png

Sakura: Controlling Music Intensity With Your Heart

Guest User June 5, 2020

Why not try using something like a heart-rate monitor to influence gameplay and audio systems in a game engine?

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In Programming Tags FMOD, UE4, Arduino
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