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Aaron Cendan

Technical Audio Designer
  • About
  • Reel
  • Experience
    • Respawn
    • Relic Entertainment
    • Sony Santa Monica
    • EA Tiburon
    • FIEA
  • Side Projects
  • Contact
  • Stickless
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The Last Renamer

Aaron Cendan October 7, 2024

There’s no best naming convention. But yours is pretty damn close.

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In Programming Tags Reaper, ReaScript, Tools

Multi Mic Manager

Aaron Cendan November 3, 2023

While they may appear on the surface to be just like any other multichannel file, like their name suggests, multi mic files have multiple microphones on separate channels. It can often be useful to pick-and-choose specific mics or combinations of mics when designing and editing sounds...

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In Field Recording, Programming Tags Reaper, ReaScript, Field Recording, Workflow
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Synchronizing REAPER Installs Across Computers

Aaron Cendan March 4, 2023

Importing and exporting configuration files is so 2006. There has to be a better way… right?

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In Programming, Sound Design Tags Reaper, Syncthing, Backups
2 Comments

SimpleBatch

Aaron Cendan October 31, 2021

A quick tutorial/rundown on a tool I wrote called SimpleBatch, which helps to streamline batch processing of files through an FX Chain using REAPER's command line arguments…

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In Programming, Audio Implementation Tags Reaper, Batch
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Julibrary 2021: VBA and Recording Everyday

Aaron Cendan August 1, 2021

With each successive year, Julibrary continues to grow… and grow…. and grow….

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In Field Recording, Programming Tags Crowdsource, Julibrary
1 Comment
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Making Another Reaper Controller!

Aaron Cendan March 2, 2021

A few months ago, I was approached by a rather charismatic individual who mentioned a dream controller of his: a rack-mounted platform for record-arming tracks, with transport and marker controls in Reaper…

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In Programming Tags Arduino, Reaper
1 Comment
Batch.png

Batch Files Are Underrated

Guest User December 22, 2020

While the command line may seem pretty rigid and inflexible at first, batch scripting actually allows for rather extensive programming: from basic if statements and for loops to multi-dimensional arrays and switch cases…

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In Programming Tags Batch, Workflow, Tools
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UCS Blog Post Header.png

UCS Renaming Tool

Guest User July 12, 2020

The Universal Category System is a newly proposed methodology for naming audio files to standardize and manage the massive audio libraries that many sound designers have come to accumulate…

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In Programming Tags ReaScript, Javascript, Lua, HTML, Reaper
18 Comments
Sakura FMOD.png

Sakura: Controlling Music Intensity With Your Heart

Guest User June 5, 2020

Why not try using something like a heart-rate monitor to influence gameplay and audio systems in a game engine?

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In Programming Tags FMOD, UE4, Arduino
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Marker Region Names in Reaper.PNG

ReaScript: Find and Replace in Marker/Region Names

Guest User May 24, 2020

ReaScript is a feature that allows you to edit, run and debug scripts within the audio workstation Reaper. Here’s a breakdown of one of the many scripts I’ve written…

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In Programming Tags Reaper, ReaScript, Lua
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Featured Posts

Featured
The Last Renamer
Programming
Reaper, ReaScript, Tools
The Last Renamer
Programming
Reaper, ReaScript, Tools
Programming
Reaper, ReaScript, Tools
Synchronizing REAPER Installs Across Computers
Programming, Sound Design
Reaper, Syncthing, Backups
Synchronizing REAPER Installs Across Computers
Programming, Sound Design
Reaper, Syncthing, Backups
Programming, Sound Design
Reaper, Syncthing, Backups
First Time Recording Firearms
Field Recording
Field Recording, Guns, Firearms
First Time Recording Firearms
Field Recording
Field Recording, Guns, Firearms
Field Recording
Field Recording, Guns, Firearms
UCS Renaming Tool
Programming
ReaScript, Javascript, Lua, HTML, Reaper
UCS Renaming Tool
Programming
ReaScript, Javascript, Lua, HTML, Reaper
Programming
ReaScript, Javascript, Lua, HTML, Reaper

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